Real loot fixes wait for 3.30's endgame shake-up; 3.29 gets only targeted patches.
3.30 is the real loot fixEvery endgame league mechanic gets something new; 3.29 can only get band-aids.
Tile loot returns to being a floorClicked chests should guarantee a minimum, not be the loot you actually chase.
Voyage jackpots feel like they misfireStacked lanterns and divine-conversion altars pay nothing, so the stat gets cheated to 100% and verified.
Executive SummaryAI
Andrew is on his third Asaya build of the league, a Lightning Tendrils setup funded by three or four days of crafting on the ship, while Octavian plays hardcore trade and lost a Tornado of Turbulence Inquisitor at level 97.
Mercenary outliers such as the conflagration one were being nerfed the same day for a patch later this week, and the changes only affect the mercenaries you fight, never the one you hire.
On loot, 3.30 is planned as an extreme endgame shake-up that pushes tile loot — the scarab icon on a chest you click — back to being a guaranteed floor, and raises what monsters themselves drop.
Chase items would move into the core drop pool instead of being gated by one league, with the simplex amulet locked behind Heist as the example, while fossils can stay in Delve because they interact with other crafting systems.
Mirage is confirmed to return in 3.30 with the belt kept, though its boss will not be as easy to access as it was in Mirage League.
Key Quote
“3.30 is planned to be an extreme shake-up of the endgame.”
— Octavian
Key Quote
“Has kind of become too much of the primary source of the loot as compared to other things.”
— Octavian
Key Quote
“So I think the main thing also is just introducing a bunch of new, exciting strategies.”