How to transcribe › godot-voip

How to transcribe godot-voip recordings

godot-voip makes the recording — Whipscribe makes it text. Three steps, and the first preview is free with no signup.

The three steps

1

Get the audio out. Export the call recording from godot-voip — both sides on one track is fine; diarization separates the speakers.

2

Drop it below. Upload the file right here — no signup for the instant preview. Long, multi-hour files are fine, and video uploads work too (we transcribe the audio track).

3

Take the text with you. Accurate, speaker-labeled text with timestamps — export TXT, SRT, VTT or DOCX, in 100+ languages, processed on Whipscribe's own private cloud.

About godot-voip

“godot-voip is a Godot Engine addon which makes it very easy to setup a real-time voice-chat system in your Godot game. This addon also includes a demo project.”

GitHub stars
211
Built in
Rust
Category
Calling Voip

godot-voip facts & alternatives →  ·  GitHub ↗  ·  Website ↗

Frequently asked

Can Whipscribe transcribe calls recorded with godot-voip?

Yes — any audio or video file godot-voip produces can be uploaded directly. Export the call recording from godot-voip — both sides on one track is fine; diarization separates the speakers.

Do I need to convert the file first?

No. Common audio and video formats upload as-is; video's audio track is transcribed automatically.

How accurate is it?

Clear speech in major languages comes back near-publishable; noisy or heavily accented audio deserves a review pass. The instant preview shows real output before you commit.

What does it cost?

About $2 per audio hour as pay-as-you-go credits that never expire — the first preview is free with no signup.