Video HubVideo codecs

dx11_video_texture

dx11_video_texture is an open-source video codecs project written in C++ with 45 stars on GitHub.

The authors describe it as: “Simple sample code to play .mp4 videos within a DirectX11 application as GPU textures.”

Category
Video codecs
Type
Open source
Platform
C++ project
Pricing
Free / open source
GitHub stars
45
Last updated
2024-05-19

GitHub repo →

Top dx11_video_texture alternatives

rav1e“The fastest and safest AV1 encoder.”
Profile →  ·  GitHub ↗
libstreaming“A solution for streaming H.264, H.263, AMR, AAC using RTP on Android”
Profile →  ·  GitHub ↗
videocall-rs“media streaming framework and teleconferencing system written in rust”
Profile →  ·  GitHub ↗  ·  Site ↗
libpeer“WebRTC Library for IoT/Embedded Device using C”
Profile →  ·  GitHub ↗
WXInlinePlayer“🤟 Super fast H.264/H.265 FLV player”
Profile →  ·  GitHub ↗
enable-chromium-hevc-hardware-decoding“A guide that teach you enable hardware HEVC decoding & encoding for Chrome / Edge, or build a custom version of Chromium / Electron that sup”
Profile →  ·  GitHub ↗

See the full list of dx11_video_texture alternatives →

Frequently asked

What is dx11_video_texture?

dx11_video_texture is an open-source video codecs project written in C++ with 45 stars on GitHub. The authors describe it as: “Simple sample code to play .mp4 videos within a DirectX11 application as GPU textures.”

Is dx11_video_texture free?

dx11_video_texture is open source — free to use; check its license for redistribution terms.

What are the best dx11_video_texture alternatives?

The closest alternatives in the same category include rav1e, libstreaming, videocall-rs, libpeer, WXInlinePlayer — each has a live profile with facts and its own alternatives list on this hub.